

An English translation was reportedly planned but scrapped after the Japanese release for fears the game’s discussions of grief and drug use would be too controversial for Nintendo. Its meandering development cycle would take more than 10 years, changing platforms from Super Famicom to Nintendo 64, then to GameCube before the game finally came out on Game Boy Advance in 2006.

Nintendoĭeveloper HAL Laboratory started work on Mother 3 in 1994, before Earthbound even had an English release. Mother 3 pairs a great sense of humor with an emotional story. Whether it’s because it’s so hard to play in most of the world or in spite of it, Mother 3 has become a subject of fascination and frustration in the years since its launch. It would seem like an easy win to release the sequel as quickly as possible, but 27 years after Earthbound and 16 years after Mother 3’s release, the game is still unavailable in an official form outside of Japan. While it wasn’t an immediate success, it came to be known as one of the best RPGs of all time, gaining legions of fans for its original story and quirky sense of humor. Mother 2 was released in North America in 1995 under the title Earthbound.
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It would seem incredibly strange today for a successful worldwide series to release its latest game in just one country today, but that’s exactly what happened with Mother 3. Fans of the series have been seeing signs of it in the wild for years, but ultimately, it’s enthusiasts who keep the dream alive. There are rumors and hints about these gaming cryptids’ existence (or are they just jokes?), but they never seem to be caught. Still, there are games out there that feel like they’re lurking in the shadows. Widespread online storefronts and plentiful ports can make it seem like you have access to every game imaginable. But perhaps just as important is how different games are distributed today. More powerful consoles and more sophisticated development tools, have changed games themselves and how we play them. Gaming has changed a lot over the last two decades.
